Violence in the Media


There are two sides to every argument. For the case whether or not the media has had an impact on causing children  to become more violent is more complicated then you would initially think. One side of the argument is that kids can benefit from the interactive battles by taking out their aggression in the “rageful fantasy.” Jones argues that these children playing the games projecting all their negative feelings such as anger, depression, or aggression is a healthy way to learn how to deal with these emotions in a controlled environment, or “creative violence.”

The other side to this argument is the idea that the violence surrounding the naïve minds of children can lead to antisocial behavior or even violence itself. In my opinion, I actually agree more with this side. Growing up I can remember playing the popular 90’s video game Mortal Combat on my Nintendo 64 with my two younger brothers. After finishing playing virtually, we would then usually turn the game into reality trying to imitate the same violent hits and kicks at each other as we had seen in the game. At the time it was just fun, but when we got in actual fights we often used the same techniques we had learned, causing an innocent fight to become something much more serious. Also, there is a lot of evidence linking young mass killers to violent video games. “You shoot a guy in ‘Doom’ and he gets back up. You have got to shoot the things in ‘Doom’ eight or nine times before it dies,” said Evan Ramsey in an online article for fox news, who killed two people at his Alaskan school. He is just one example compared to the hundreds of others out there.

Violence in the media is an every day occurrence from video games to what we see on television. Everything should be distributed in moderation, this applies to the exposure of violence seen by our youth as well. If parents do allow their children to be involved in such activities, then I believe there should be some restrictions set forth such as a time limit to enable the well being of our youth. If more precautions were to be taken, then there is less of a chance that something will go wrong.


5 thoughts on “Violence in the Media

  1. When it comes to taking a side on what is better for a child violence or no violence at all, I do not have a side. I think seeing violence in the media helps cause the violence but it is all about the child’s mindset. If they see violence sure they may act it out and it might cause a violent streak but I do not believe that that is the only reason for the child’s violence. I have done research on anti-social behavior for my psychology class and not much of the studies I used where about violence in the media; it was all how the brain was wired before birth. Now sure some of the mass killings are said to be caused by that child or teen that did the killings to be linked to video games etc and that very well may be but I do not think that is the complete story. It is about how someone interprets the information received and how they go about using it. The violence in the media may help provoke the violence but it is not what causes it. It is said that there are two sides to every story and I believe that on this occasion that saying is most true.

  2. i totally agree in every aspect with this argument because violent video games although can relieve stress they can also cause harm to our adolescent youth. The violent video games usually have a restricted age group limit but in some means younger kids are now finding ways to get these games and play them, and later act them out. Buying violent games for younger teens/children can only lead down a road that will lead to disaster if not watched or

  3. I also feel the same way about violent video games in today’s society. While I think it’s dangerous and enables children to think that it is acceptable to act in such ways, after reading the article I found out that it also helps kids out of their shy ways and allow them to make lasting relationships with friends. Whether it’s bonding over the appreciation of the same game or debating which character is the best, it gives young adults something to talk about. This is a good way for them to form an opinion of something, and learn how to converse with others in a structured argument. As long as these games don’t lead to actual violence on the streets or in public, then I think it would be okay with the continuation. Time restrictions would be a good way to control the activity and let kids play outside and get some physical activity.

  4. The two sides of the argument are both true but one is weak and one is strong. The media nowadays has gone beyond the extreme compared to older generations. The ‘realistic’ theme that these actions display affects a child’s perception towards deadly weapons. These kids will think of the warzone as some kind of joke. Kids tend to copy and reenact what the media is showing whether it’s a supermodel walking the runway, or a popstar following his/her dreams, or an MMA fighter giving a headlock to his opponent. I don’t believe in the statement, “Expressing depression and anger towards these violent games is healthy.” This is just another way of liberating the youth’s sense of control towards the things they want. The main issue here is parenting. Not everyone is fortunate to have one but I don’t see how a kid could get a gaming console or a computer desktop without anyone providing for them. The media needs to stop acting like everything is a business. We need moderation in terms of displaying violent acts in the media.

  5. Limitation of Violent Media by Shauna

    Gerald Jones, an author of many comic books and other pop culture violent media, is familiar with the acts of violence in pop culture media; such as the violence between the villain and superhero. In an essay he wrote, “Violent Media is good for Kids”, Jones makes a brilliant point of how comics with violence in them are not necessarily a bad influence on children, otherwise an excellent tool to help them let go of rage. It is a way children can release rage through their vivid imaginations, while imagining themselves as the superhero character while involved in reading pop culture. Therefore, the material can act as a portal that is able to release a child’s feelings of fear, rage, greed, or even the need to be powerful. This is by allowing the child to vicariously live through the superhero and release their emotions, rather than an influencing the child to act out in violently
    In support of his argument, he shares a personal experience and the opinion of a professional psychologist with a doctorates degree, who is named Dr. Melanie Moore. She works directly with several urban children who are violent in behavior, When Jones was a young child, and in to a small, experimental school he felt lost and alone. During this time, Hulk was a popular pop culture figure. He learned through this experience, he was able to imagine himself as the Hulk when engaged in reading the comic. He begin to sense relief from his pinned up rage being released, thus having less aggravation. Furthermore, in support of his argument, he quotes a psychologist Melanie Moore, Ph. D. who states “…that children need violent entertainment in order to explore the inescapable feelings that they have been taught to deny, and reintegrate them into more whole, more complex, more resilient selfhood”. Moore is a known to be a professional speaker at public schools and governments, and while also having a doctorates degree she is an exceptional source credibility to support his argument.
    It is my opinion that violent media when viewed by children must be limited in time, and should be kept age appropriate. Children should only be allowed to be entertained by a story such as; Superman or other types of violent media, that will impress behaviors upon the children they cannot yet fully understand. Thus, any material viewed with violence should always be monitored by a responsible adult. It is the only way to maintain the viewing of violence media as a positive expression of rage, and not allow them to over indulge. This is because a child cannot separate what is reality, from fantasy. (Jones 58)

    Words cited :
    (58) Jones,Gerald. Media Violence is Good for Kids.The Practical Review.Second Edition.Textbook.

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