Too much of any habit can bring trouble. If video games are used in excess, becoming a huge part of a child’s life, then of course they are going to have a negative impact on his/her mind. Likewise, restricting video games completely from a child’s life can prevent them from experiencing its benefits. Since we are used to hearing stories about the damage that video games cause in a child’s mind and how negatively it impacts their future, we do not even take the chance to read about the other side of the story. Most parents are so closed minded about how emotions that are created through video games, such as “fear, greed, power-hunger, and rage” (Jones 37), will have a negative effect on their kids. According to psychologist Melanie Moore, “Children need violent entertainment in order to explore the inescapable feelings that they’ve been taught to deny, and to reintegrate those feelings into a more whole, more complex, more resilient selfhood” (Jones 37). I agree with psychologist Moore and Gerard Jones’s stand on this topic; children need to be exposed to this type of entertainment to become more self-confident and to even overcome some fears. Even being exposed to superheroes, which use their superpowers to overcome obstacles that come their way, can help young kids “conquer the feelings of powerlessness” (Jones 37). On the other side, some parents simply do not care about the violent content their kids are being exposed to. Though video games can be helpful and beneficial to children, they must be used in the right way. In this case, the role of parents is to make sure their kids “use those stories healthily” (Jones 37). In my opinion, it is critical to prevent kids from taking the negative effects of the violence shown in video games; this problem can only be avoided if parental supervision is consistent while their children play. If video games are used moderately and under supervision, they can be very beneficial to most children’s emotional development.
Kirszner, Laurie, and Stephen Mandell. “Violent Media is Good For Kids.” Critical Argument. Boston: Bedford/St. Martin’s, 2011. Print.